Blueprint Object Properties Editor in vRealize Automation Cloud

Blueprint Object Properties Editor in vRealize Automation Cloud

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With the latest release of features for September 2019 in vRealize Automation Cloud, one stands out that is of importance to those cloud administrators and architects that may not be as comfortable writing blueprint topologies in a code. The feature is called the Object Properties Editor. Cloud Assembly uses YAML formatting for its language interpretation of blueprints. Not everyone likes going 100 percent code, especially those of you who have been using vRealize Automation on premise. The new properties editor allows you to populate values for the properties associate to an object on the blueprint design canvas and the infrastructure as code is written for you.


Let’s see an example of using the Objects Properties Editor:

In the above image you can see that we are pulling over some cloud agnostic objects on to the canvas and Cloud Assembly will create the YAML formatted code on the right hand code pane. This is nothing new and it is a great way to visually build out a blueprint without having to write any code yourself. But just dragging the an object on the canvas isn’t completely configuring it. For example, in this case, the agnostic load balancer needs to be configured for ports an other specific configurations. Before the Object Properties Editor you would have needed to write this code yourself in the code pane.  Now you simply need to select on the object (in this example the load balancer) on the canvas and select the properties tab at the top of the code pane.

Once selected, you will be presented with all the required properties that need to be populated to make the object deploy correctly. You can also toggle the All Properties switch and all properties associated to the object will be displayed and available for configuration.


Required Properties .  


All Available Properties


Now you can configure all the properties via the UI without writing any code and Cloud Assembly will write the YAML formatted code for you on the backend.

This code can then be seen by clicking back on the Code tab in the code pane.


In summary Cloud Assembly provides many ways to create blueprints for all types of consumers. If you are a developer that just wants to write code, you can easy use your favorite editor and write the YAML files directly but if you are someone who prefers creating blueprints through the UI we have you covered as well with the new Object Properties Editor!



Other Cool Blogs:

Action Based Extensibility (ABX) on premise

vRealize Automation Cloud API’s First

VMware Uses Code Stream Too!!!


The post Blueprint Object Properties Editor in vRealize Automation Cloud appeared first on VMware Cloud Management.

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